Computing and ICT

In the ICT & Computer Science department at Cressex Community School we look to provide an exciting and innovative curriculum. This is regularly reviewed to ensure that all our students develop up to date knowledge and skills fit for their future.


  • To ensure our learners have fun and enjoy Computer Science and ICT
  • To develop the knowledge, understanding and capabilities of Computer Science and ICT
  • Encourage a competitive environment with the use of Digital badges, where students are recognised for going above and beyond in their learning
  • Ensure that students have a programme that progresses from Year 7 to Year 11 as well as preparing them for skills to progress from Year 12 onwards
  • Encourage students to solve problems through the use of Information Systems
  • Provide an opportunity for all students to achieve their full potential through differentiated programmes of study
  • To provide a mixture of learning activities including: practical tasks, formal teaching, interactive teaching, project and group work

KS3 Computer Science & ICT

In KS3 students will have one lesson each week, which will cover a range of topics to develop their ICT skills and introduce Computing concepts. The framework of lessons clearly reflects the new Computing programme of study. All classwork is carried out on One Note online, attached through their school email, which is also beneficial for students to catch up on any missed lessons.

In Year 7 students will learn about safety and responsibility, hardware & software, movie maker, data representation and touch upon on the basics of Python Programming. In Year 8 students are challenged further to implement their ICT skills to use a range of software, and expand upon the theory side of Computational thinking. All the topics are carefully selected to equip our students with the necessary skills for KS4.


The Computer Science and ICT department are delivering GCSE ICT to Year 11s currently, which is the final year to complete the course. From year 9 students have the option of two courses (Computer Science or CIDA ICT Level 2), where they can choose one or both to learn over three years – to ensure we cater towards a wide range of students' interests and learning preferences.

GCSE ICT – Year 11

Students have the option of studying GCSE ICT over years 10 and 11 as a way of developing practical skills in ICT applications alongside a thorough knowledge and understanding of ICT concepts. The course is composed of 60% controlled assessment tasks which are completed in class. These tasks require students to demonstrate ability in spreadsheets, web publishing, desktop publishing, graphic design and use of relational databases.

The remaining 40% of assessment comes from an exam sat at the end of year 11 where students are tested on their understanding and application of key ICT concepts. This course would be a solid foundation for students considering further studies or a career in ICT, with the possibility of studying ICT or Computer Science at A-level/Level 3.

NOTE: This current year is the last year running to complete this particular course.

GCSE Computer Science – Year 9, 10, 11

This course teaches students to understand the fundamental concepts of computing and develop software applications to solve a range of problems. Students with a keen interest in solving abstract problems and logic will find this course highly engaging. This course is assessed through two exams. The students will also learn practical components using Python programming. Topics covered in the theory element include data representation, networking, hardware and software components, logic, and computer memory. We also look at the bigger picture, to ensure students are aware of the impact technology has around us. Students should consider GCSE computing if they wish to pursue further studies in computing or programming or a career in software or game development.

CIDA Level 2 – Year 9, 10, 11

CiDA aims to empower learners to play an active role in the digital sector rather than being simply consumers of digital content. The course is designed to meet the needs of today’s creative industries, the qualifications cover imaging, creative multimedia, website development and computer game production. This course is assessed through a 2hour and 30minutes practical examination on developing web products – this is worth 25% of their final grade. Then a coursework Unit, worth 75% on either Creative Multimedia, Artwork and Imaging or Game Making. A good understanding of ICT terminology is required along with the ability to present information in a variety of different ways using different software packages. ICT has a big impact on everyday life so you will be expected to evaluate this using good research, analytical and evaluative skills. This qualification provides a broad and solid foundation for further study at Level 3 of various aspects of creative computing, such as graphic design, web design, computer games design and interactive media.

Future Pathways

ICT supports a number of pathways and could form a basis for progression into further learning, including: university courses, or employment where they can take further training in such areas as programming, computer science, systems analysis, communications, multimedia, software systems, and project management or hardware applications.

Computer Science supports a number of further education and career pathways and is very well respected academically and will be a strong support to students intending to study medicine, law, engineering, computing, foreign languages, physical sciences or maths based courses at university. As computing pervades all aspects of study and contemporary research, this course supports a very wide range of career paths at University.